Samurai Shodown V Special |
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Neo Geo AES cover art by Satoshi Ito featuring the game's antagonists (clockwise from top left) Gaoh, Amakusa, Mizuki, and Zankuro |
Developer(s) | Yuki Enterprise Code Mystics (PlayStation Network) DotEmu(PC) |
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Publisher(s) | SNK Playmore HAMSTER Corporation (PS4/Switch/Xbox One) |
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Producer(s) | Yasuo Tanaka |
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Designer(s) | Dorio Takaya Tōru Sakurai |
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Programmer(s) | M. Kawamura Yoshihiro Nakamura |
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Artist(s) | Chihiro Takahashi Taniuchi Yuho T. Matsuura |
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Composer(s) | Haruhiko Kuroiwa Kennosuke Suemura |
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Series | Samurai Shodown |
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Platform(s) | - Linux, Microsoft Windows, OS X, Neo Geo AES, Nintendo Switch, PlayStation 4, PlayStation Vita, Xbox One
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Release | - ArcadeNeo Geo AESPCPlayStation NetworkNintendo Switch, Xbox One
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Genre(s) | Fighting |
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Mode(s) |
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Arcade system | Neo Geo MVS |
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- Samurai Shodown V Rom
- Samurai Shodown Neo Geo
Samurai Shodown V Special[a] is the ninth entry in SNK's Samurai Shodown/Samurai Spirits series of fighting games. It is an upgraded version of the game Samurai Shodown V and is the last official game for the Neo Geo platform. A further upgraded version of the game called Samurai Shodown V Perfect was location-tested in late 2004, but not officially released until it was included in the Samurai Shodown NeoGeo Collection in 2020.
Neo Geo Kult pictures collection - AES games, japanese, us and euro versions. Samurai Spirits Zero Special / Samurai Shodown V Special - Neo Geo, Arcade & Retro Games. SAMURAI SHODOWN V SPECIAL rom for Neo Geo and play SAMURAI SHODOWN V SPECIAL on your devices windows pc, mac,ios and android! SAMURAI Shodown(sipirits)-todas as intros do 1 ao 5 special (arcade neo geo).
Gameplay[edit]
Gameplay screenshot showcasing a match between Haohmaru and Sogetsu Kazama.
The essential mechanics remained largely unchanged from previous games, with the update being directed towards graphical and audio changes. The updated visuals include portraits by artist Satoshi Ito, which convey a dark atmosphere similar to that of Samurai Shodown III.
A significant number of changes exist between Samurai Shodown V and Samurai Shodown V Special. Among them, the characters Sankuro and Yumeji were replaced with Samurai Shodown boss, Amakusa Shiro Tokisada, and Samurai Shodown III boss, Zankuro Minazuki. Also, the hidden character Poppy was replaced with Samurai Shodown II boss, Mizuki Rashojin, and was playable without the need of a hidden code. In addition to the roster change, many graphics and sound changes were made to give the game a fresh feel, even though most of the returning characters used their old voices, dating from Samurai Shodown IV. Existing Samurai Shodown V character stages were modified, and new stages were made for the arrival of Amakusa, Zankuro, and Mizuki.
This game also received many gameplay tweaks, making this version much more balanced than its predecessor. However, the biggest gameplay change was the introduction of the Zetsumei Ougi, or the Overkill Move. When performed correctly, it instantly ends the match for its victim, regardless of how much life he/she has remaining. This concept is similar to that of the Guilty Gear series, except that the conditions for the move are much stricter. The character must be in a rage, and the opponent's life must be below the point where they could have entered Concentration One, introduced in Samurai Shodown V as a special slow-motion mode powered up by meditating (holding D while standing still). The start-up motion is the same for each character, but if it hits the attacking character, it can finish off their victim in their own unique fashion.
In addition to the overkill moves, generic fatality effects from Samurai Shodown IV were brought back for this game, such as being slashed in half horizontally. New fatality effects were also added, such as being split in half vertically with the victim drenching their opponent in blood. In addition, Nakoruru and Rimururu, who were both made 'immune' to fatal effects in Samurai Shodown III and Samurai Shodown IV, are able to experience these fatal effects at the end of the match, and in some situations, they scream violently.
This combination of violent acts in Samurai Shodown V Special generated much controversy and resulted in SNKP censoring the Neo Geo AES cartridge shortly after the Sasebo slashing.
Plot[edit]
An ordained meeting of 28 fierce warriors begins, to precede a series of duels to the death. These individuals entrust their fates to their skill and their weapons. For those not up to the task, a cherished end in battle is their only hope.
The twenty-eight Samurai characters clash in one epic title.
Release[edit]
As the AES version of the game was approaching its release date on July 8, 2004, it was mysteriously delayed a week, moving its release date to the 15th. When it came out, the generic fatalities were removed and the Zetsumei Ougi was watered down to a loosely based version of the issen for the characters. This act of censorship affected the entire worldwide release, not just the non-Japanese speaking audience. Not only did these modifications censor the game, but the censorship also created bugs, such as that of the AES's exclusive training mode, and upon hearing fan outcry, SNK did a cart recall shortly after that which fixed the bugs brought about by the censoring acts, and also to partially restore the character specific Zetsumei Ougis. The acts of body splitting were still completely gone. This meant some of the Zetsumei Ougis made no sense. However, some of the more violent content still remained, such as the more violent death screams and being able to be smashed into a wall.[1] The only way for players outside of an arcade to experience the Zetsumei Ougis was either through emulation or to get an unfixed version of the game and apply Razoola's Universe Bios to it, which allows access to the uncensored versions of the moves and fixes the bugs that the censorship created.[2]
Over a decade later, the game was released by SNK and Code Mystics for the PlayStation 4 and PlayStation Vita on September 12, 2017. The game is fully intact with the uncensored content in addition to settings to change the violence and blood in the Options mode. Unlike the previous Samurai Shodown V that receives a 'T' rating, the upgraded version receives an 'M' rating by the ESRB in North America. It also included online multiplayer modes, a Gallery mode featuring the artwork of the characters, trophies and ranking modes. It was released on PC on January 9, 2016 and Xbox One and Nintendo Switchon April 18, 2019.
Samurai Shodown V Rom
Notes[edit]
- ^Also known as Samurai Spirits Zero Special (Japanese: サムライスピリッツ 零 SPECIAL, Hepburn: Samurai Supirittsu Zero Special) in Japan.
References[edit]
- ^http://neo-geo.com/snk/releases/ss0s/recall/recall.htm
- ^Thacker, John (December 2009). 'Retroinspection: Neo Geo AES'. Retro Gamer. No. 70. Imagine Publishing. pp. 72–81.
External links[edit]
Samurai Shodown Neo Geo
- Samurai Shodown V Special at GameFAQs
- Samurai Shodown V Special at Giant Bomb
- Samurai Shodown V Special at Killer List of Videogames
- Samurai Shodown V Special at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Samurai_Shodown_V_Special&oldid=999270873'
Samurai Shodown V Special / Samurai Spirits Zero Special (set 1, uncensored):samsh5sp:00000000:10836B:0000003C:FFFFFFFF:Infinite Time :samsh5sp:00000001:10836B:00000000:FFFFFFFF:Finish this Round Now! :samsh5sp:00080300:10836C:00000009:00000000:Select Starting Stage:Only by killing Mizuki will you see the true ending. 06 = Amakusa, 07 = Zankuro, 08 = Gaoh, 09 = Mizuki :samsh5sp:62000000:000000:00000000:00000000:Select Background :samsh5sp:00310000:108B4C:00000000:FFFFFFFF:Dock (Late Evening) :samsh5sp:00310000:108B4C:00010001:FFFFFFFF:Dock (Night) :samsh5sp:00310000:108B4C:00020002:FFFFFFFF:Bridge (With People) :samsh5sp:00310000:108B4C:00030003:FFFFFFFF:Bridge (With a Dog) :samsh5sp:00310000:108B4C:00040004:FFFFFFFF:In the Temple :samsh5sp:00310000:108B4C:00050005:FFFFFFFF:In the Temple (Night) :samsh5sp:00310000:108B4C:00080008:FFFFFFFF:Obama :samsh5sp:00310000:108B4C:00090009:FFFFFFFF:#Dohsaki (Zankuro) :samsh5sp:00310000:108B4C:000A000A:FFFFFFFF:#Kusenbutake (Amakusa) :samsh5sp:00310000:108B4C:000B000B:FFFFFFFF:Yoshitora House :samsh5sp:00310000:108B4C:000C000C:FFFFFFFF:Mountains :samsh5sp:00310000:108B4C:000D000D:FFFFFFFF:Mina Temple (Night) :samsh5sp:00310000:108B4C:000E000E:FFFFFFFF:The Graveyard :samsh5sp:00310000:108B4C:00120012:FFFFFFFF:#After the War (Gaoh) :samsh5sp:00310000:108B4C:00130013:FFFFFFFF:#Evil Mizuki Temple :samsh5sp:60000000:000000:00000000:00000000: :samsh5sp:00000000:108445:0000007D:FFFFFFFF:Infinite Energy PL1 :samsh5sp:00000001:108445:00000000:FFFFFFFF:Drain All Energy Now! PL1 :samsh5sp:00000000:10844E:00000040:FFFFFFFF:Always have Maximum Power PL1 :samsh5sp:00000000:10844E:00000000:FFFFFFFF:Always have Minimum Power PL1 :samsh5sp:00000000:1085F8:00000078:FFFFFFFF:Always have Maximum Sword Power PL1 :samsh5sp:00000000:1085F8:00000000:FFFFFFFF:Always have Minimum Sword Power PL1 :samsh5sp:00000000:1085FE:0000007C:FFFFFFFF:Blue Energy Gauge Length PL1 :samsh5sp:00000000:108554:00000082:FFFFFFFF:Longer Sword Power Gauge PL1 :samsh5sp:62000000:000000:00000000:00000000:Select Character PL1:Character Names will need checking/correcting...anybody? :samsh5sp:00010000:108322:00000000:FFFFFFFF:Haohmaru :samsh5sp:00010000:108322:00000001:FFFFFFFF:Nakoruru :samsh5sp:00010000:108322:00000002:FFFFFFFF:Rimururu :samsh5sp:00010000:108322:00000003:FFFFFFFF:Hanzo :samsh5sp:00010000:108322:00000004:FFFFFFFF:Galford :samsh5sp:00010000:108322:00000005:FFFFFFFF:Senryu Kyoshiro :samsh5sp:00010000:108322:00000006:FFFFFFFF:Ukyo :samsh5sp:00010000:108322:00000007:FFFFFFFF:Genjuro :samsh5sp:00010000:108322:00000008:FFFFFFFF:Basara :samsh5sp:00010000:108322:00000009:FFFFFFFF:Shizumaru :samsh5sp:00010000:108322:0000000A:FFFFFFFF:Gaira :samsh5sp:00010000:108322:0000000B:FFFFFFFF:Amakusa Shirou * :samsh5sp:00010000:108322:0000000C:FFFFFFFF:Jubei :samsh5sp:00010000:108322:0000000D:FFFFFFFF:Sankuro * :samsh5sp:00010000:108322:0000000E:FFFFFFFF:Charlotte :samsh5sp:00010000:108322:0000000F:FFFFFFFF:Tam Tam :samsh5sp:00010000:108322:00000010:FFFFFFFF:Kazuki :samsh5sp:00010000:108322:00000011:FFFFFFFF:Sogetsu :samsh5sp:00010000:108322:00000012:FFFFFFFF:Rasetsumaru :samsh5sp:00010000:108322:00000013:FFFFFFFF:Rera :samsh5sp:00010000:108322:00000014:FFFFFFFF:Enja :samsh5sp:00010000:108322:00000015:FFFFFFFF:Suija :samsh5sp:00010000:108322:00000016:FFFFFFFF:Yoshitora :samsh5sp:00010000:108322:00000017:FFFFFFFF:Yunfei :samsh5sp:00010000:108322:00000018:FFFFFFFF:Mina :samsh5sp:00010000:108322:00000019:FFFFFFFF:Kusare-Gedou :samsh5sp:00010000:108322:0000001A:FFFFFFFF:Gaoh Kyougoku * :samsh5sp:00010000:108322:0000001B:FFFFFFFF:Mizuki * :samsh5sp:60000000:000000:00000000:00000000: :samsh5sp:00000000:108655:0000007D:FFFFFFFF:Infinite Energy PL2 :samsh5sp:00000001:108655:00000000:FFFFFFFF:Drain All Energy Now! PL2 :samsh5sp:00000000:10865E:00000040:FFFFFFFF:Always have Maximum Power PL2 :samsh5sp:00000000:10865E:00000000:FFFFFFFF:Always have Minimum Power PL2 :samsh5sp:00000000:108808:00000078:FFFFFFFF:Always have Maximum Sword Power PL2 :samsh5sp:00000000:108808:00000000:FFFFFFFF:Always have Minimum Sword Power PL2 :samsh5sp:00000000:10880E:0000007C:FFFFFFFF:Blue Energy Gauge Length PL2 :samsh5sp:00000000:108764:00000082:FFFFFFFF:Longer Sword Power Gauge PL2 :samsh5sp:62000000:000000:00000000:00000000:Select Character PL2:Character Names will need checking/correcting...anybody? :samsh5sp:00010000:108323:00000000:FFFFFFFF:Haohmaru :samsh5sp:00010000:108323:00000001:FFFFFFFF:Nakoruru :samsh5sp:00010000:108323:00000002:FFFFFFFF:Rimururu :samsh5sp:00010000:108323:00000003:FFFFFFFF:Hanzo :samsh5sp:00010000:108323:00000004:FFFFFFFF:Galford :samsh5sp:00010000:108323:00000005:FFFFFFFF:Senryu Kyoshiro :samsh5sp:00010000:108323:00000006:FFFFFFFF:Ukyo :samsh5sp:00010000:108323:00000007:FFFFFFFF:Genjuro :samsh5sp:00010000:108323:00000008:FFFFFFFF:Basara :samsh5sp:00010000:108323:00000009:FFFFFFFF:Shizumaru :samsh5sp:00010000:108323:0000000A:FFFFFFFF:Gaira :samsh5sp:00010000:108323:0000000B:FFFFFFFF:Amakusa Shirou * :samsh5sp:00010000:108323:0000000C:FFFFFFFF:Jubei :samsh5sp:00010000:108323:0000000D:FFFFFFFF:Sankuro * :samsh5sp:00010000:108323:0000000E:FFFFFFFF:Charlotte :samsh5sp:00010000:108323:0000000F:FFFFFFFF:Tam Tam :samsh5sp:00010000:108323:00000010:FFFFFFFF:Kazuki :samsh5sp:00010000:108323:00000011:FFFFFFFF:Sogetsu :samsh5sp:00010000:108323:00000012:FFFFFFFF:Rasetsumaru :samsh5sp:00010000:108323:00000013:FFFFFFFF:Rera :samsh5sp:00010000:108323:00000014:FFFFFFFF:Enja :samsh5sp:00010000:108323:00000015:FFFFFFFF:Suija :samsh5sp:00010000:108323:00000016:FFFFFFFF:Yoshitora :samsh5sp:00010000:108323:00000017:FFFFFFFF:Yunfei :samsh5sp:00010000:108323:00000018:FFFFFFFF:Mina :samsh5sp:00010000:108323:00000019:FFFFFFFF:Kusare-Gedou :samsh5sp:00010000:108323:0000001A:FFFFFFFF:Gaoh Kyougoku * :samsh5sp:00010000:108323:0000001B:FFFFFFFF:Mizuki * :samsh5sp:60000000:000000:00000000:00000000: :samsh5sp:62000000:000000:00000000:00000000:Select Cartridge/NeoGeo Type:Use in conjuction with the 'Skip RAM/ROM Checks' cheat for the best effect, then enable it and reset. The Home (NEOGEO) setting may open up other aspects of the game or it may even make the game unplayable. :samsh5sp:00010000:10FD82:00000080:FFFFFFFF:Arcade (MVS) :samsh5sp:00010000:10FD82:00000000:FFFFFFFF:Home (NEOGEO) :samsh5sp:A0B80000:C1315C:6000EB08:51CFFFF2:Skip RAM/ROM Checks:Also allows a quicker start-up without the green screens. It's better to use together with Pre-Enable.:Euro + Japan-S2 BIOSs :samsh5sp:A0B90000:C1314E:6000EB16:51CFFFF2:Skip RAM/ROM Checks (2/6):Euro-S1 + Japan-S1 BIOSs :samsh5sp:A0B90000:C131E8:6000EA52:51CFFFF2:Skip RAM/ROM Checks (3/6):US BIOS :samsh5sp:A0B90000:C13184:6000EAB6:51CFFFF2:Skip RAM/ROM Checks (4/6):US-E BIOS :samsh5sp:A0B90000:C1212E:6000EB36:51CFFFF2:Skip RAM/ROM Checks (5/6):Asia BIOS :samsh5sp:A0B90000:C134FA:6000E892:51CFFFF2:Skip RAM/ROM Checks (6/6):Japan BIOS
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